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Course Outline
Introduction to Lua
- Historical background
- Design goals, features, and non-goals
- Documentation and tutorial resources
- Installing the Lua interpreter
- Setting up and utilizing LuaRocks
Basic syntax and semantics
- Identifiers
- Standard and block comments
- Global variables and enforcing strict mode
- Local variables
- Standalone programs and command-line arguments
- Compilation units, chunks, expressions, and semicolons
Data types and data structures
- Primitive types: nil, boolean, number, string
- Reference types: function, userdata, thread, table
- Distinguishing between references/objects and basic values
- The central role of tables in Lua
Introduction to tables and their versatility
- Tables as associative arrays
- Tables as numeric arrays or sequences
Basic control structures
- if, then, elseif, else, end constructs
- The while loop
- The repeat loop
- The simple for loop
Error handling
- Return values versus exceptions
- Converting return values into exceptions
- Converting exceptions into return values
- Error levels
Example programs
- Polynomial evaluation
- Breadth-first search algorithm
- Additional practice exercises
Advanced functions
- Named arguments
- Object-oriented method calls
- Closures
- Currying
- Tail calls
- Multiple assignment and return values
- Varargs (variable number of arguments)
Iterators and co-routines
- The generic for loop
- Stateless versus stateful iterators
- Comparing iterators and co-routines
Metatables and metamethods
- Implementing a Set data structure
- The __tostring metamethod
- Arithmetic metamethods
- The __index and __newindex metamethods
- The __len metamethod
Modules and packages
- Utilizing existing modules
- Creating custom modules
- Organizing modules into packages
Object-oriented programming
- Core building blocks of OOP in Lua
- Practical examples
Discussion on more advanced language features
- Weak tables
- Finalizers
- Compilation, eval, and loading mechanisms
Requirements
Students should possess familiarity with at least one other programming language and have some prior programming experience. Additionally, having exposure to other scripting languages can facilitate a smoother understanding of Lua.
14 Hours