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Course Outline

Introduction to Generative AI in Entertainment

  • The emergence of AI in creative industries.
  • Overview of generative models and underlying algorithms.
  • Understanding the collaborative dynamic between AI and artists.

AI in Music Creation

  • Algorithmic composition and sound design techniques.
  • Key tools and platforms for AI-generated music.
  • Analysing AI’s contribution to music production and performance.

AI in Literature and Scriptwriting

  • AI-driven storytelling and narrative generation.
  • Tools for automated writing and content development.
  • Case studies: Books and scripts assisted by AI.

AI in Visual Arts and Design

  • Generative models for creating visual content.
  • The role of AI in animation and graphic design.
  • The future trajectory of AI in film and visual effects.

AI in Video Game Development

  • Procedural generation and dynamic content creation.
  • Enhancing gameplay through AI-driven characters and environments.
  • The impact of AI on game design and player interaction.

Ethical and Societal Considerations

  • Authenticity and originality in AI-generated content.
  • Intellectual property rights in the AI era.
  • The broader societal impact of AI in entertainment.

Capstone Project and Future Directions

  • Conceptualising and producing an AI-generated entertainment piece.
  • Presenting and critiquing project outcomes.
  • The evolving landscape of AI in the entertainment sector.

Requirements

  • A foundational understanding of artificial intelligence and machine learning.
  • Familiarity with basic programming concepts.
  • A strong interest in creative arts and the entertainment sector.

Target Audience

  • Visual and digital artists.
  • Musicians and sound designers.
  • Video game developers.
  • Professionals across the entertainment industry.
 21 Hours

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