AI Agents in Gaming: From NPCs to Strategic AI Training Course
AI agents have transformed gaming by enabling intelligent and responsive behaviours, ranging from non-playable characters (NPCs) to strategic decision-making systems. This course examines the creation of AI agents within gaming, covering essential subjects such as decision trees, pathfinding algorithms, and reinforcement learning techniques.
This instructor-led, live training (available online or onsite) is designed for intermediate-level game developers and AI enthusiasts who aim to integrate AI agents into gaming applications effectively.
By the conclusion of this training, participants will be able to:
- Grasp the role of AI agents in modern gaming.
- Develop decision-making systems using decision trees and finite state machines.
- Implement pathfinding algorithms such as A* for in-game navigation.
- Apply reinforcement learning techniques to create adaptive AI behaviours.
- Optimize AI performance for real-time gaming environments.
Format of the Course
- Interactive lecture and discussion.
- Plenty of exercises and practice.
- Hands-on implementation in a live-lab environment.
Course Customisation Options
- To request a customised training for this course, please contact us to arrange.
Course Outline
Introduction to AI in Gaming
- Overview of AI applications in games
- Types of AI agents: NPCs, strategic AI, and more
- Key concepts in game AI development
Decision-Making Systems
- Implementing decision trees for simple AI logic
- Finite state machines for complex behaviours
- Behaviour trees and modular AI design
Pathfinding and Navigation
- Understanding pathfinding algorithms
- Implementing A* algorithm for in-game navigation
- Optimising pathfinding for large maps
Reinforcement Learning in Games
- Introduction to reinforcement learning concepts
- Training AI agents using Q-learning and deep Q-networks
- Designing reward structures for adaptive behaviours
Optimising AI Performance
- Techniques for real-time AI performance optimisation
- Managing resources and prioritising AI tasks
- Debugging and troubleshooting AI systems
Advanced AI Techniques
- Procedural content generation with AI
- Simulating player-like behaviours
- Integrating AI with multiplayer gaming
Future Trends in Game AI
- AI and machine learning in next-generation gaming
- Ethical considerations in game AI
- Exploring AI-driven storytelling and narrative design
Summary and Next Steps
Requirements
- Basic understanding of programming concepts
- Familiarity with game development tools or frameworks
- Basic knowledge of AI principles
Audience
- Game developers
- AI enthusiasts
Need help picking the right course?
southafrica@nobleprog.co.za or +27 (0)10 005 5793
AI Agents in Gaming: From NPCs to Strategic AI Training Course - Enquiry
Testimonials (1)
I like how the course is built to the needs of what we are looking to create for work.
Alexius Burris - Weatherford
Course - From 3ds Max to Unreal: Mastering Real-Time Visualization
Upcoming Courses
Related Courses
From 3ds Max to Unreal: Mastering Real-Time Visualization
21 HoursThis instructor-led, live training in South Africa (online or onsite) is designed for intermediate to advanced-level 3D artists, game developers, and visualisation professionals who wish to leverage their skills in Autodesk 3ds Max and learn how to create immersive real-time experiences in Unreal Engine.
By the end of this training, participants will be able to:
- Understand the key differences between 3ds Max and Unreal Engine workflows.
- Import 3D models, animations, and assets from 3ds Max into Unreal Engine.
- Create and customise materials, textures, and shaders in Unreal Engine.
- Set up dynamic lighting and global illumination for real-time rendering.
- Implement interactivity and gameplay mechanics using Blueprint visual scripting.
- Optimise assets and scenes for real-time performance and efficiency.
Advanced LangGraph: Optimization, Debugging, and Monitoring Complex Graphs
35 HoursLangGraph is a framework designed for constructing stateful, multi-actor Large Language Model (LLM) applications as composable graphs, featuring persistent state and granular control over execution.
This instructor-led, live training (available online or onsite) targets advanced-level AI platform engineers, AI DevOps specialists, and ML architects who aim to optimize, debug, monitor, and manage production-grade LangGraph systems.
By the conclusion of this training, participants will be capable of:
- Designing and optimizing complex LangGraph topologies to enhance speed, reduce costs, and improve scalability.
- Engineering reliability through retries, timeouts, idempotency, and checkpoint-based recovery mechanisms.
- Debugging and tracing graph executions, inspecting state variables, and systematically reproducing production issues.
- Instrumenting graphs with logs, metrics, and traces; deploying to production; and monitoring Service Level Agreements (SLAs) and costs.
Course Format
- Interactive lectures and discussions.
- Extensive exercises and practical application.
- Hands-on implementation within a live laboratory environment.
Course Customisation Options
- To request a customized training programme for this course, please contact us to arrange.
Building Coding Agents with Devstral: From Agent Design to Tooling
14 HoursDevstral is an open-source framework designed for building and running coding agents that can interact with codebases, developer tools, and APIs to enhance engineering productivity.
This instructor-led, live training (online or onsite) is aimed at intermediate-level to advanced-level ML engineers, developer-tooling teams, and SREs who wish to design, implement, and optimize coding agents using Devstral.
By the end of this training, participants will be able to:
- Set up and configure Devstral for coding agent development.
- Design agentic workflows for codebase exploration and modification.
- Integrate coding agents with developer tools and APIs.
- Implement best practices for secure and efficient agent deployment.
Format of the Course
- Interactive lecture and discussion.
- Lots of exercises and practice.
- Hands-on implementation in a live-lab environment.
Course Customization Options
- To request a customized training for this course, please contact us to arrange.
Open-Source Model Ops: Self-Hosting, Fine-Tuning and Governance with Devstral & Mistral Models
14 HoursDevstral and Mistral models are open-source AI technologies designed for flexible deployment, fine-tuning, and scalable integration.
This instructor-led, live training (online or onsite) is aimed at intermediate–level to advanced–level ML engineers, platform teams, and research engineers who wish to self-host, fine-tune, and govern Mistral and Devstral models in production environments.
By the end of this training, participants will be able to:
- Set up and configure self-hosted environments for Mistral and Devstral models.
- Apply fine-tuning techniques for domain-specific performance.
- Implement versioning, monitoring, and lifecycle governance.
- Ensure security, compliance, and responsible usage of open-source models.
Format of the Course
- Interactive lecture and discussion.
- Hands-on exercises in self-hosting and fine-tuning.
- Live-lab implementation of governance and monitoring pipelines.
Course Customization Options
- To request a customized training for this course, please contact us to arrange.
Fiji: Image Processing for Biotechnology and Toxicology
14 HoursThis instructor-led, live training in South Africa (online or onsite) is aimed at beginner-level to intermediate-level researchers and laboratory professionals who wish to process and analyze images related to histological tissues, blood cells, algae, and other biological samples.
By the end of this training, participants will be able to:
- Navigate the Fiji interface and utilize ImageJ’s core functions.
- Preprocess and enhance scientific images for better analysis.
- Analyze images quantitatively, including cell counting and area measurement.
- Automate repetitive tasks using macros and plugins.
- Customize workflows for specific image analysis needs in biological research.
LangGraph Applications in Finance
35 HoursLangGraph is a framework designed for building stateful, multi-actor LLM applications by composing them into graphs with persistent state and precise control over execution.
This instructor-led, live training (available online or onsite) is tailored for intermediate to advanced professionals who aim to design, implement, and operate LangGraph-based financial solutions with robust governance, observability, and compliance.
Upon completing this training, participants will be able to:
- Design finance-specific LangGraph workflows that align with regulatory and audit requirements.
- Integrate financial data standards and ontologies into graph state and tooling.
- Implement reliability, safety, and human-in-the-loop controls for critical processes.
- Deploy, monitor, and optimise LangGraph systems for performance, cost, and SLAs.
Course Format
- Interactive lecture and discussion.
- Extensive exercises and practice.
- Hands-on implementation in a live-lab environment.
Customisation Options
- To request customised training for this course, please contact us to arrange.
LangGraph Foundations: Graph-Based LLM Prompting and Chaining
14 HoursLangGraph is a framework designed for constructing graph-structured Large Language Model (LLM) applications that facilitate planning, branching, tool usage, memory management, and controllable execution.
This instructor-led, live training session (available online or onsite) targets beginner-level developers, prompt engineers, and data practitioners who aim to design and construct reliable, multi-step LLM workflows using LangGraph.
Upon completion of this training, participants will be capable of:
- Explaining core LangGraph concepts (nodes, edges, state) and understanding when to apply them.
- Constructing prompt chains that branch, invoke tools, and maintain memory.
- Integrating retrieval mechanisms and external APIs into graph workflows.
- Testing, debugging, and evaluating LangGraph applications to ensure reliability and safety.
Format of the Course
- Interactive lecture and facilitated discussion.
- Guided labs and code walkthroughs conducted within a sandbox environment.
- Scenario-based exercises focusing on design, testing, and evaluation.
Course Customization Options
- To request a customized training programme for this course, please contact us to arrange.
LangGraph in Healthcare: Workflow Orchestration for Regulated Environments
35 HoursLangGraph facilitates stateful, multi-actor workflows driven by LLMs, offering precise control over execution paths and state persistence. In the healthcare sector, these capabilities are vital for ensuring compliance, interoperability, and the development of decision-support systems that align with clinical workflows.
This instructor-led, live training (available online or onsite) is designed for intermediate to advanced professionals who aim to design, implement, and manage LangGraph-based healthcare solutions while navigating regulatory, ethical, and operational challenges.
Upon completing this training, participants will be equipped to:
- Design healthcare-specific LangGraph workflows with compliance and auditability in mind.
- Integrate LangGraph applications with medical ontologies and standards (FHIR, SNOMED CT, ICD).
- Apply best practices for reliability, traceability, and explainability in sensitive environments.
- Deploy, monitor, and validate LangGraph applications in healthcare production settings.
Format of the Course
- Interactive lecture and discussion.
- Hands-on exercises with real-world case studies.
- Implementation practice in a live-lab environment.
Course Customization Options
- To request a customized training for this course, please contact us to arrange.
LangGraph for Legal Applications
35 HoursLangGraph serves as a framework designed for constructing stateful, multi-actor Large Language Model (LLM) applications. It utilizes composable graphs that feature persistent state and allow for precise control over execution processes.
This instructor-led live training, available either online or onsite, is tailored for intermediate to advanced professionals who aim to design, implement, and manage LangGraph-based legal solutions. The course emphasizes the importance of compliance, traceability, and governance controls.
Upon completion of this training, participants will be capable of:
- Designing legal-specific LangGraph workflows that maintain auditability and ensure compliance.
- Integrating legal ontologies and document standards into graph state and processing systems.
- Implementing guardrails, facilitating human-in-the-loop approvals, and establishing traceable decision paths.
- Deploying, monitoring, and maintaining LangGraph services in production environments with robust observability and cost controls.
Format of the Course
- Interactive lecture and discussion.
- Extensive exercises and practical practice.
- Hands-on implementation within a live-lab environment.
Course Customization Options
- To request a customized training for this course, please contact us to arrange.
Building Dynamic Workflows with LangGraph and LLM Agents
14 HoursLangGraph serves as a framework designed for composing graph-structured LLM workflows that support branching, tool use, memory, and controllable execution.
This instructor-led, live training (online or onsite) is aimed at intermediate-level engineers and product teams who wish to combine LangGraph’s graph logic with LLM agent loops to build dynamic, context-aware applications such as customer support agents, decision trees, and information retrieval systems.
By the end of this training, participants will be able to:
- Design graph-based workflows that coordinate LLM agents, tools, and memory.
- Implement conditional routing, retries, and fallbacks for robust execution.
- Integrate retrieval, APIs, and structured outputs into agent loops.
- Evaluate, monitor, and harden agent behaviour for reliability and safety.
Format of the Course
- Interactive lecture and facilitated discussion.
- Guided labs and code walkthroughs in a sandbox environment.
- Scenario-based design exercises and peer reviews.
Course Customisation Options
- To request a customised training for this course, please contact us to arrange.
LangGraph for Marketing Automation
14 HoursLangGraph is a graph-based orchestration framework that enables conditional, multi-step LLM and tool workflows, ideal for automating and personalizing content pipelines.
This instructor-led, live training (online or onsite) is aimed at intermediate-level marketers, content strategists, and automation developers who wish to implement dynamic, branching email campaigns and content generation pipelines using LangGraph.
By the end of this training, participants will be able to:
- Design graph-structured content and email workflows with conditional logic.
- Integrate LLMs, APIs, and data sources for automated personalization.
- Manage state, memory, and context across multi-step campaigns.
- Evaluate, monitor, and optimize workflow performance and delivery outcomes.
Format of the Course
- Interactive lectures and group discussions.
- Hands-on labs implementing email workflows and content pipelines.
- Scenario-based exercises on personalization, segmentation, and branching logic.
Course Customization Options
- To request a customized training for this course, please contact us to arrange.
Unreal Editor for Fortnite (UEFN)
7 HoursThis instructor-led, live training in South Africa (online or on-site) is aimed at beginner-level to intermediate-level game developers and UGC creators who wish to design, develop, and publish interactive and monetisable experiences for Fortnite players.
By the end of this training, participants will be able to:
- Understand the basics of UEFN and its role in creating user-generated content within Fortnite.
- Navigate the UEFN interface, set up projects, and manage assets effectively.
- Develop and publish custom Fortnite experiences using worldbuilding and landscaping tools.
- Apply basic programming concepts using the Verse scripting language.
- Collaborate on UEFN projects and prepare for monetisation opportunities in Fortnite.
Industrial Virtual Environments with Unity, Blender, and Visual Studio
21 HoursBy combining Unity, Blender, and Visual Studio, professionals gain a robust toolkit for designing and programming industrial virtual environments. Unity facilitates interactive simulation and visualisation, Blender provides sophisticated 3D modelling capabilities, and Visual Studio acts as the programming foundation for integrating control systems and industrial logic.
This instructor-led live training, available either online or onsite, is designed for beginner to intermediate professionals who wish to design, model, and programme industrial environments for simulation, training, and integration purposes.
Upon completion of this training, participants will be able to:
- Design and model industrial equipment and scenarios using Blender.
- Import and optimise 3D models in Unity for visualisation purposes.
- Program system logic and integration workflows using Visual Studio.
- Develop interactive industrial virtual environments with control system connections.
Course Format
- Interactive lectures and discussions.
- Practical hands-on sessions for 3D modelling and environment development.
- Programming and integration exercises supported by live demonstrations.
Course Customisation Options
- To request customised training for this course, please contact us to make arrangements.
Unreal Engine 4
21 HoursThis instructor-led, live training in South Africa covers the fundamental principles of game development with Unreal Engine 4, giving participants the opportunity to create their own sample game.
Unreal Engine 5 Deep Dive
14 HoursThis instructor-led live training in South Africa (online or onsite) is aimed at game developers who wish to get a comprehensive understanding of UE5 and how to use it to create stunning real-time content.
By the end of this training, participants will be able to:
- Learn and understand the new features of the UE5 release.
- Utilize the real-time 3D creation tool capability of UE5 to create realistic visuals.
- Explore and build visual worlds and games.
- Learn and master game design principles.
- Create cutscene animations.