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 Duration 21 hours

Course Outline

Introduction to SimLab Composer Ultimate

  • Overview of the interface and workspace
  • Project configuration and navigation
  • Basics of organizing 3D scenes

Modeling and Scene Assembly

  • Creating and importing 3D models
  • Managing geometry and hierarchies
  • Constructing complex scene environments

Texturing and Materials

  • Applying and modifying materials
  • Utilizing textures and surface attributes
  • Fundamentals of lighting and visual realism

SimLab Composer VR Export

  • Preparing models for VR deployment
  • Optimizing assets for real-time performance
  • Exporting VR-ready projects from SimLab

Introduction to Meta Quest 3

  • Unboxing and initial configuration
  • Setting up accounts and preferences
  • Navigation, interaction, and core features

Integrating SimLab Composer with Meta Quest 3

  • Establishing workflows for VR deployment
  • Transferring SimLab VR projects to Meta Quest 3
  • Testing and refining immersive experiences

Applied VR Practice

  • Hands-on sessions using SimLab projects on Meta Quest 3
  • Scenarios for interactive collaboration and presentation
  • Resolving common technical issues

Summary and Next Steps

Requirements

  • A foundational understanding of 3D design principles
  • Experience using general computer graphics tools
  • Familiarity with VR concepts is beneficial but not mandatory

Target Audience

  • 3D designers
  • Professionals in training and visualization
  • IT personnel supporting VR initiatives

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