Course Outline
Introduction
Overview of Scratch Features and Architecture
Setting up Your Scratch Account
Exploring the Scratch Website
Understanding the Basics of the Scratch Editor
Programming Using Scratch’s Block-Based Environment
Interacting with the Cartesian (XY) Coordinates
Learning About the Paint Editor
Moving Objects Using Motion Functions
Designing Through the Looks and Sounds Categories
Using Controls, Operators, and Conditions
Understanding Sensing and Variables in Scratch
Learning About Data Types
Working with the Pen Tool
Accessing the External Libraries
Creating A Game/Application with Scratch
Troubleshooting
Summary and Conclusion
Requirements
- No previous programming knowledge needed
- Interest in programming and creating simple and interactive games
Audience
- Anyone who is new to coding
- Game and application developers
Testimonials (5)
Pushing changes on an ongoing basis, when on the 3rd day I started to get more lost than before and it was harder to spot the error quickly, I was quickly able to check out the latest changes and stay up to date with the material
Paulina
Course - Advanced Java Security
Machine Translated
Everything was done at a perfectly adjusted pace in an understandable and accessible way, enabling effective learning and expanding one's competences. The trainer is a qualified person who can explain many issues in order to improve the projects completed during the course. Using simple examples, it shows and analyzes important aspects that are needed to create more advanced models. I consider the training to be very successful.
Klaudia - CB POLAND sp. z o.o.
Course - Blender: 3D Modeling Fundamentals
Machine Translated
A large amount of practical knowledge shown in real-life examples.
Kamil - Streamsoft Kraków
Course - Java Advanced
Machine Translated
I really like the exercises
Ioan Adrian Gui - Bachner - Continental Automotive (avlad)
Course - Unity: Developing 3D Games with C# and Javascript
The teacher addressed many relevant topics for clean coding with practical examples.